POV-Ray : Newsgroups : povray.binaries.images : Happy HDRI accident : Re: Happy HDRI accident Server Time
16 Nov 2024 14:20:47 EST (-0500)
  Re: Happy HDRI accident  
From: Greg Edwards
Date: 17 Jan 2003 15:21:52
Message: <1d5eeh2fn8n1a$.27vmqfg5bgab$.dlg@40tude.net>
On Fri, 17 Jan 2003 14:20:18 -0600, Chad wrote:

> What a long, strange trip...this started out in Blender with the MakeHuman
> script, then to 3DS Max for mesh smoothing, noise, and poly-reduction (to
> get each figure back under 64k triangles!), then through Rhino for camera
> set-up and .POV output and, finally, to MLPOV for rendering with HDRI
> lighting.  Post-processing in Photoshop only to crop and adjust levels.  Not
> sure if I am done or not--very surprised by the "painterly" look coming out
> of MLPOV.

Very disturbing... I like it!


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